Sunday, November 22, 2009

"Whack" An Egg

One player had found evidence of this easter egg in The Journeyman Project 3 by manually scanning through the source files on the DVD-ROM (which may be as sacrilegious to some adventure gamers as using one's hand to score a goal to soccer fans). However, triggering this specific hidden feature is not quite as simple as just pressing the "easter egg" key. Here is the hint: as Arthur compares this location to a carnival "whack-a-mole" game, what would be used to activate one in real life? (this may require a trip across time zones)

2 comments:

clone2727 said...

Nah, there's always some fun in doing a bit of behind-the-scenes sleuthing ;)

melanye said...

o.o whack-a-mole??? I have to play it again now :D god, I miss this game ^_^ *hauls out DVD*

Having been in the works for so long, what features would you like to see in The Journeyman Project: Pegasus Prime?

Which part of The Journeyman Project music would you like to see released in a new soundtrack?

Would you be interested in buying The Journeyman Project soundtracks?

On what system did you first play The Journeyman Project?

 

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