
One player had found evidence of this easter egg in
The Journeyman Project 3 by manually scanning through the source files on the DVD-ROM (which may be as sacrilegious to some adventure gamers as using one's hand to score a goal to soccer fans). However, triggering this specific hidden feature is not quite as simple as just pressing the
"easter egg" key. Here is the hint: as Arthur compares this location to a carnival "whack-a-mole" game, what would be used to activate one in real life? (this may require a trip across time zones)
2 comments:
Nah, there's always some fun in doing a bit of behind-the-scenes sleuthing ;)
o.o whack-a-mole??? I have to play it again now :D god, I miss this game ^_^ *hauls out DVD*
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